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- package mtglib
-
- import (
- "context"
- "errors"
- "net"
- "net/http"
- "time"
- )
-
- var (
- ErrSecretEmpty = errors.New("secret is empty")
- ErrSecretInvalid = errors.New("secret is invalid")
- ErrNetworkIsNotDefined = errors.New("network is not defined")
- ErrAntiReplayCacheIsNotDefined = errors.New("anti-replay cache is not defined")
- ErrTimeAttackDetectorIsNotDefined = errors.New("time attack detector is not defined")
- ErrIPBlocklistIsNotDefined = errors.New("ip blocklist is not defined")
- ErrEventStreamIsNotDefined = errors.New("event stream is not defined")
- ErrLoggerIsNotDefined = errors.New("logger is not defined")
- )
-
- const (
- DefaultConcurrency = 4096
- DefaultBufferSize = 16 * 1024 // 16 kib
- DefaultDomainFrontingPort = 443
- DefaultIdleTimeout = time.Minute
- DefaultPreferIP = "prefer-ipv6"
- )
-
- type Network interface {
- Dial(network, address string) (net.Conn, error)
- DialContext(ctx context.Context, network, address string) (net.Conn, error)
- MakeHTTPClient(func(ctx context.Context, network, address string) (net.Conn, error)) *http.Client
- }
-
- // AntiReplayCache is an interface that is used to detect replay attacks
- // based on some traffic fingerprints.
- //
- // Replay attacks are probe attacks whose main goal is to identify if
- // server software can be classified in some way. For example, if you
- // send some HTTP request to a web server, then you can expect that this
- // server will respond with HTTP response back.
- //
- // There is a problem though. Let's imagine, that connection is
- // encrypted. Let's imagine, that it is encrypted with some static key
- // like ShadowSocks (https://shadowsocks.org/assets/whitepaper.pdf).
- // In that case, in theory, if you repeat the same bytes, you can get
- // the same responses. Let's imagine, that you've cracked the key. then
- // if you send the same bytes, you can decrypt a response and see its
- // structure. Based on its structure you can identify if this server is
- // SOCKS5, MTPROTO proxy etc.
- //
- // This is just one example, maybe not the best or not the most
- // relevant. In real life, different organizations use such replay
- // attacks to perform some reverse engineering of the proxy, do some
- // statical analysis to identify server software.
- //
- // There are many ways how to protect your proxy against them. One
- // is domain fronting which is a core part of mtg. Another one is to
- // collect some 'handshake fingerprints' and forbid duplication.
- //
- // So, it one is sending the same byte flow right after you (or a couple
- // of hours after), mtg should detect that and reject this connection
- // (or redirect to fronting domain).
- type AntiReplayCache interface {
- // Seen before checks if this set of bytes was observed before or
- // not. If it is required to store this information somewhere else,
- // then it has to do that.
- SeenBefore(data []byte) bool
- }
-
- type IPBlocklist interface {
- Contains(net.IP) bool
- }
-
- type Event interface {
- StreamID() string
- Timestamp() time.Time
- }
-
- type EventStream interface {
- Send(context.Context, Event)
- }
-
- type TimeAttackDetector interface {
- Valid(time.Time) error
- }
-
- type Logger interface {
- Named(name string) Logger
-
- BindInt(name string, value int) Logger
- BindStr(name, value string) Logger
-
- Printf(format string, args ...interface{})
- Info(msg string)
- InfoError(msg string, err error)
- Warning(msg string)
- WarningError(msg string, err error)
- Debug(msg string)
- DebugError(msg string, err error)
- }
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