1. Add sync.Mutex to ScoutConnCollected to eliminate data race between
Add()/MarkWrite() in readLoop and learn() iterating results.
Introduce Snapshot() for safe read access.
2. Increase bloom filter test size from 500 to 100000 to prevent
false negatives from random eviction in the stable bloom filter.
3. Use Require().NoError() in TestHTTPSRequest to prevent nil-pointer
panic on resp.Body.Close() when the request fails.
Fixes #425
- Use sync.Pool for relay buffers instead of stack-allocated arrays.
A [16379]byte on the goroutine stack forces Go to grow it to 32KB
(next power of two). Pooled buffers keep goroutine stacks small.
- Same fix for doppelganger write buffer ([16384]byte in conn.start).
- Replace idle goroutines with context.AfterFunc in proxy.ServeConn
and relay.Relay. These goroutines existed only to wait on ctx.Done()
and close connections. AfterFunc achieves the same without allocating
a goroutine until the context is actually cancelled.
Net effect: at 3000 concurrent connections on a 1-vCPU/961MB VPS,
the unmodified binary drops 246 connections and falls to 10 MB/s.
With these changes: zero failures, 63 MB/s, 31% lower RSS.
Closes #412
Move cert noise calibration into doppelganger scout
Instead of a separate cert_probe.go that duplicates the scout's TLS
connection logic, measure the cert chain size directly from the same
HTTPS connections the scout already makes.
Changes:
- Extend ScoutConnResult with payloadLen field
- Add Write interception to ScoutConn for handshake boundary detection
- Scout.learn() now computes cert size (sum of ApplicationData between
CCS and first client Write) alongside inter-record durations
- Ganger aggregates cert sizes across raids and exposes NoiseParams()
via atomic pointer for lock-free reads from proxy goroutines
- Proxy reads NoiseParams from Ganger on each handshake instead of
probing at startup
- Remove cert_probe.go, disk cache, and related config options
(noise-cache-path, noise-cache-ttl, noise-probe-count)
Falls back to legacy 2500-4700 range until the first scout raid
completes (typically within 1-2 seconds of startup).