Improve TCP keepalive and idle timeout for mobile clients
TCP keepalive was configured (SetKeepAlivePeriod) but never actually
enabled (SO_KEEPALIVE) on accepted client connections. Go 1.26's
SetKeepAlivePeriod only sets TCP_KEEPIDLE — it does not call
setsockopt(SO_KEEPALIVE, 1). Without SO_KEEPALIVE the kernel never
sends probe packets, so dead connections from sleeping mobile clients
linger until the idle timeout fires.
Replace SetKeepAlive + SetKeepAlivePeriod with net.KeepAliveConfig
(available since Go 1.24) for explicit per-socket control:
Idle: 30s (time before first probe)
Interval: 10s (between probes)
Count: 3 (failed probes to declare dead)
This detects dead connections in ~60s instead of relying on system
defaults (tcp_keepalive_intvl=75s, probes=9 → up to 11 minutes).
Increase the default idle timeout from 1 minute to 5 minutes.
MTProto clients send ping_delay_disconnect every ~60s, which resets
the idle timer. The previous 1-minute default created a race: if a
ping arrived even 1–2 seconds late the relay was killed. A 5-minute
window also survives typical mobile sleep periods (phone idle 2–5 min)
where the NAT mapping is still alive and the connection can resume
without reconnection.
Cherry-picked from 9seconds/mtg@5f81ae3 with fork-specific fixes:
- keep "time" import in run_proxy.go (used by throttle feature)
- fix network/sockopts_test.go import path to dolonet/mtg-multi
Improve TCP keepalive and idle timeout for mobile clients
TCP keepalive was configured (SetKeepAlivePeriod) but never actually
enabled (SO_KEEPALIVE) on accepted client connections. Go 1.26's
SetKeepAlivePeriod only sets TCP_KEEPIDLE — it does not call
setsockopt(SO_KEEPALIVE, 1). Without SO_KEEPALIVE the kernel never
sends probe packets, so dead connections from sleeping mobile clients
linger until the idle timeout fires.
Replace SetKeepAlive + SetKeepAlivePeriod with net.KeepAliveConfig
(available since Go 1.24) for explicit per-socket control:
Idle: 30s (time before first probe)
Interval: 10s (between probes)
Count: 3 (failed probes to declare dead)
This detects dead connections in ~60s instead of relying on system
defaults (tcp_keepalive_intvl=75s, probes=9 → up to 11 minutes).
Increase the default idle timeout from 1 minute to 5 minutes.
MTProto clients send ping_delay_disconnect every ~60s, which resets
the idle timer. The previous 1-minute default created a race: if a
ping arrived even 1–2 seconds late the relay was killed. A 5-minute
window also survives typical mobile sleep periods (phone idle 2–5 min)
where the NAT mapping is still alive and the connection can resume
without reconnection.
Ref: #132
fix: change module path to github.com/dolonet/mtg-multi
go install github.com/dolonet/mtg-multi@latest was broken because go.mod
declared module path as github.com/9seconds/mtg/v2 while the repo lives
at github.com/dolonet/mtg-multi. Users ended up installing upstream
binary without multi-secret support.
Fixes https://github.com/9seconds/mtg/issues/376#issuecomment-4162877568
fix: ensure network.Dial and MakeHTTPClient use socks5 proxy
The package `network/v2/proxy_network.go` does not wrap `network.Dial`
and `network.MakeHTTPClient`, which causes them to bypass the SOCKS5
proxy and initiate TCP connections directly from the local machine.